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	<title>wheeGames.com &#187; Conquer Xtreme</title>
	<atom:link href="http://www.wheegames.com/home/category/cx/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.wheegames.com/home</link>
	<description>Your Central Hub</description>
	<lastBuildDate>Tue, 20 Jul 2010 16:23:48 +0000</lastBuildDate>
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		<title>[CX] Almost Complete!</title>
		<link>http://www.wheegames.com/home/2010/07/cx-almost-complete/</link>
		<comments>http://www.wheegames.com/home/2010/07/cx-almost-complete/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 06:46:11 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=353</guid>
		<description><![CDATA[As an update, the source behind Conquer Xtreme is near complete and almost ready for public testing. We are just implementing the last bit of functionality for the server! Get Ready! We&#8217;ll be ready before you know it!]]></description>
			<content:encoded><![CDATA[<p>As an update, the source behind Conquer Xtreme is near complete and almost ready for public testing.</p>
<p>We are just implementing the last bit of functionality for the server!</p>
<h3>Get Ready! We&#8217;ll be ready before you know it!</h3>
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		<title>[CX] Current Status 2</title>
		<link>http://www.wheegames.com/home/2010/06/cx-current-status-2/</link>
		<comments>http://www.wheegames.com/home/2010/06/cx-current-status-2/#comments</comments>
		<pubDate>Wed, 16 Jun 2010 16:04:57 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=301</guid>
		<description><![CDATA[Practically every NPC in-game is done/scripted. We are currently working out the small errors found so the NPCs work flawlessly. As a bonus, marriage is also being coded in and will be ready on launch day.]]></description>
			<content:encoded><![CDATA[<p>Practically every NPC in-game is done/scripted. We are currently working out the small errors found so the NPCs work flawlessly.</p>
<p>As a bonus, marriage is also being coded in and will be ready on launch day.</p>
]]></content:encoded>
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		<title>[CX] Current Status</title>
		<link>http://www.wheegames.com/home/2010/06/cx-current-status/</link>
		<comments>http://www.wheegames.com/home/2010/06/cx-current-status/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 18:12:20 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=298</guid>
		<description><![CDATA[The server is ready for prime time, except for one thing. The lack of NPCs makes the server unplayable/unenjoyable, and we are aiming for a minimum of 150 NPCs scripted before we go public. We currently have around 40 NPCs done. We will keep you updated on how many NPCs we have done as time <a href="http://www.wheegames.com/home/2010/06/cx-current-status/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>The server is ready for prime time, except for one thing.</p>
<p>The lack of NPCs makes the server unplayable/unenjoyable, and we are aiming for a minimum of 150 NPCs scripted before we go public. We currently have around 40 NPCs done.</p>
<p>We will keep you updated on how many NPCs we have done as time progresses.</p>
]]></content:encoded>
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		<title>Conquer Online 7th Anniversary – Return of Conquer 1.0</title>
		<link>http://www.wheegames.com/home/2010/05/conquer-online-7th-anniversary-%e2%80%93-return-of-conquer-1-0/</link>
		<comments>http://www.wheegames.com/home/2010/05/conquer-online-7th-anniversary-%e2%80%93-return-of-conquer-1-0/#comments</comments>
		<pubDate>Sat, 22 May 2010 01:35:16 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=265</guid>
		<description><![CDATA[We are happy to announce the return of a Conquer 1.0 server – running on a stable and powerful source by Justin/Killer1242. This is the perfect time to release such an anticipated version of Conquer – right when official is celebrating 7 years of being online, with the latter 4 bringing not-so-fair additions to the <a href="http://www.wheegames.com/home/2010/05/conquer-online-7th-anniversary-%e2%80%93-return-of-conquer-1-0/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>We are happy to announce the return of a Conquer 1.0 server – running on a stable and powerful source by Justin/Killer1242.</p>
<p>This is the perfect time to release such an anticipated version of Conquer – right when official is celebrating 7 years of being online, with the latter 4 bringing not-so-fair additions to the game.</p>
<p>The server is expected to go online sometime soon!</p>
<p>For the people who want to play on the more recent client, we will also be offering a server running on patch 5257</p>
]]></content:encoded>
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		<title>Slowed Development on Conquer Online&#8230;</title>
		<link>http://www.wheegames.com/home/2010/05/no-more-conquer-online/</link>
		<comments>http://www.wheegames.com/home/2010/05/no-more-conquer-online/#comments</comments>
		<pubDate>Fri, 07 May 2010 02:50:21 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=201</guid>
		<description><![CDATA[Conquer Online Development I am moving away from development for the popular MMORPG, Conquer Online. With that, development of my Conquer 1.0 server (Conquer Xtreme) has been slowed down quite a bit. As a player of Conquer since June 2004, it&#8217;s time, after 6 years, to find better games. ImiCS Support for Conquer Online tools <a href="http://www.wheegames.com/home/2010/05/no-more-conquer-online/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<h2><span style="text-decoration: line-through;">Conquer Online Development</span></h2>
<p><span style="text-decoration: line-through;">I am moving away from development for the popular MMORPG, Conquer Online. With that, development of my Conquer 1.0 server (Conquer Xtreme) has been slowed down quite a bit.</span></p>
<p><span style="text-decoration: line-through;">As a player of Conquer since June 2004, it&#8217;s time, after 6 years, to find better games.</span></p>
<h2><span style="text-decoration: line-through;">ImiCS Support for Conquer Online tools</span></h2>
<p><span style="text-decoration: line-through;">At this time, ImiCS (my business) will continue to support &#8220;ItemSwitcher&#8221; and also release &#8220;ServerEditor&#8221;. It is still undecided for how long these tools will be supported (at LEAST another 6 months is guaranteed).<br />
&#8211;We do expect a major update for ItemSwitcher (decrypting itemtypes.dat files, and others) and to release ServerEditor soon.</span></p>
<p><span style="text-decoration: line-through;">If you use an ImiCS product, please pay attention to the latest news on the ImiCS page.</span></p>
<p><em><strong>[Updated - May 8, 2010]<br />
[Updated - May 27, 2010] &#8211; Screw that idea. <img src='http://www.wheegames.com/home/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </strong></em></p>
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		<title>[CX] Full steam ahead</title>
		<link>http://www.wheegames.com/home/2010/04/cx-full-steam-ahead/</link>
		<comments>http://www.wheegames.com/home/2010/04/cx-full-steam-ahead/#comments</comments>
		<pubDate>Tue, 13 Apr 2010 02:36:24 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=197</guid>
		<description><![CDATA[Now that ItemSwitcher has been released, and we have delayed the release of &#8220;ServerEditor&#8221;, along with being in the mood to code (finally, right?), we are going to start developing the CX game server (auth server is already done) into a working, and functioning work of art. We can&#8217;t provide to you an ETA, but <a href="http://www.wheegames.com/home/2010/04/cx-full-steam-ahead/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>Now that ItemSwitcher has been released, and we have delayed the release of &#8220;ServerEditor&#8221;, along with being in the mood to code (finally, right?), we are going to start developing the CX game server (auth server is already done) into a working, and functioning work of art.</p>
<p>We can&#8217;t provide to you an ETA, but we can say that we should be able to do basic logging in/movement/chat (very, very) soon, as the &#8216;backbone&#8217; of most of the needed code is already present in the source!</p>
]]></content:encoded>
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		<title>[CX] Server is opening today! [April Fool&#039;s]</title>
		<link>http://www.wheegames.com/home/2010/04/cx-server-is-opening-today/</link>
		<comments>http://www.wheegames.com/home/2010/04/cx-server-is-opening-today/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 04:00:22 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=150</guid>
		<description><![CDATA[We are proud to announce, that our 1.0 server is opening today! We have decided to use the source we originally used, so we may open faster! To learn more about this, go to our new CX page on our site &#8211; Conquer Xtreme [This post is an April Fool's 2010 joke]]]></description>
			<content:encoded><![CDATA[<p>We are proud to announce, that our 1.0 server is opening today! We have decided to use the source we originally used, so we may open faster!</p>
<p>To learn more about this, go to our new CX page on our site &#8211; <em><a href="http://www.wheegames.com/home/conquer-xtreme/">Conquer Xtreme</a></em></p>
<p><em>[This post is an April Fool's 2010 joke]<br />
</em></p>
]]></content:encoded>
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		<title>[CX] Development Re-Launched</title>
		<link>http://www.wheegames.com/home/2010/03/cx-development-re-launched/</link>
		<comments>http://www.wheegames.com/home/2010/03/cx-development-re-launched/#comments</comments>
		<pubDate>Wed, 31 Mar 2010 18:30:31 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=148</guid>
		<description><![CDATA[Development has started up again on the CX source. Progress is slow, but the source is coming along. -More info will be posted when it is available.]]></description>
			<content:encoded><![CDATA[<p>Development has started up again on the CX source. Progress is slow, but the source is coming along.</p>
<p>-More info will be posted when it is available.</p>
]]></content:encoded>
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		<title>[CX] &#8211; Delayed Opening</title>
		<link>http://www.wheegames.com/home/2010/02/cx-delayed-opening/</link>
		<comments>http://www.wheegames.com/home/2010/02/cx-delayed-opening/#comments</comments>
		<pubDate>Fri, 26 Feb 2010 22:55:18 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=109</guid>
		<description><![CDATA[Alright; it&#8217;s going to take some time before I open the server again. I have stopped coding on the source for a while now, and am now working on smaller projects to get better at C# so I can improve (and to also release tools that assist in making people&#8217;s lives easier ). Update 2/28/2010: <a href="http://www.wheegames.com/home/2010/02/cx-delayed-opening/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>Alright; it&#8217;s going to take some time before I open the server again. I have stopped coding on the source for a while now, and am now working on smaller projects to get better at C# so I can improve (and to also release tools that assist in making people&#8217;s lives easier <img src='http://www.wheegames.com/home/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> ).</p>
<p><span style="text-decoration: line-through;"><strong>Update 2/28/2010: Yea, I&#8217;ve started up again. Got bored and I am going to get this thing off the ground. Will publish more news/posts along the way for every major or couple of major updates I get done.</strong></span></p>
<p><span style="text-decoration: line-through;"><strong>All I can say now is the base of the server is pretty much set up &#8211; sockets, game client, packets, and other essential code is added in. Now I need to process the packets (from and to the client), and make a Database for the game server. Easier said than done. :/</strong></span></p>
<p><span style="text-decoration: line-through;">Edit (3/1/2010): Yea, I am going to get this going; there is competition starting for CO1 servers &amp; TQ is making official even worse. =x</span></p>
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		<title>CX Source Rewrite</title>
		<link>http://www.wheegames.com/home/2010/02/cx-source-rewrite/</link>
		<comments>http://www.wheegames.com/home/2010/02/cx-source-rewrite/#comments</comments>
		<pubDate>Sat, 06 Feb 2010 22:06:40 +0000</pubDate>
		<dc:creator>Imitation</dc:creator>
				<category><![CDATA[Conquer Xtreme]]></category>

		<guid isPermaLink="false">http://www.wheegames.com/home/?p=66</guid>
		<description><![CDATA[In order to offer continued progress, we have decided to start over from scratch and rewrite the source to our server. With this rewrite, we are also dividing the auth &#38; game server (so if ever, we may have one auth/login server w/ multiple game servers). Progress on the new source is coming along, with <a href="http://www.wheegames.com/home/2010/02/cx-source-rewrite/" class="more-link">More &#62;</a>]]></description>
			<content:encoded><![CDATA[<p>In order to offer continued progress, we have decided to start over from scratch and rewrite the source to our server. With this rewrite, we are also dividing the auth &amp; game server (so if ever, we may have one auth/login server w/ multiple game servers). Progress on the new source is coming along, with the auth server completely done &amp; the game server being worked on. We will come back stronger and more stable than ever before!</p>
<p>We would also like to note that EVERY account made since February 6 (day our reg. closed) WILL be saved and will available on our new source/server when it is released!</p>
<p>Thank you for your continued support,<br />
Conquer Xtreme</p>
<p><strong>edit (2.10.2010): Forgot to mention, all accounts made on the old CX server WILL still be available on the new CX server. We are hoping we can get characters saved too, but may ditch that if we implement a different DB setup for characters!</strong></p>
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